AI Insights · Timothy · October 2021
Top 5 Season Pass Games in Israel: Q3 2021 Performance
An overview of the performance of the top 5 season pass games in Israel during Q3 2021, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 season pass games in Israel showcased notable trends in downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.
Race Master 3D - Car Racing from SayGames LTD saw a significant spike in downloads shortly after its release in early August. Downloads peaked at around 29.5K in the week of August 23, before gradually declining to approximately 13.9K by the end of September. Active users followed a similar trend, rising to 68.7K in mid-September and then decreasing to 52.3K by the end of the quarter.
Subway Surfers by Sybo Games ApS maintained a steady flow of downloads, hovering around the 10K to 14K range throughout the quarter. Weekly revenue varied, peaking at about $1.8K in early September before dropping to $592 by the end of the month. Active users experienced a gradual decline from 234.2K at the start of August to around 197.4K by the end of September.
8 Ball Pool™ from Miniclip.com demonstrated consistent weekly revenue, starting at approximately $18K and rising to $22.6K by the end of September. Downloads remained stable, averaging around 11K to 12K weekly. Active users fluctuated but ended the quarter strong with a slight increase to 262.9K by the end of September.
PUBG MOBILE by Tencent Mobile International Limited showed impressive weekly revenue, peaking at $311K in mid-September. Downloads remained relatively steady, averaging around 10K to 12K each week. Active users, though slightly declining, maintained a robust presence, ending the quarter with about 389.8K.
Finally, Brawl Stars from Supercell witnessed a decline in weekly revenue from $105.8K at the start of the quarter to $53.4K by the end of September. Downloads fluctuated, peaking at nearly 10K in late August before settling around the 8K mark. Active users showed a slight decrease, with numbers dropping from 277.5K to 245.3K over the quarter.
These insights demonstrate the dynamic nature of the mobile gaming market in Israel. For more detailed data and analysis, visit Sensor Tower.